- Resume
- Yein Han_Resume.pdf
- Portals
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Vancouver, British Columbia, Canada
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Toronto, Ontario, Canada
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Skills
Achievements



Latest feedback
Individual endorsement
Excellent!
Learner feedback


Team feedback



Individual endorsement
Ye In Han was professional and efficient in her timely delivery of project requirements.
Team feedback


Recent projects

Animated Video Creation
We want to explore new ways of sharing our products and services through social media. We would like to collaborate with students to create an animated video that explains our services. This video will be displayed on our website and shared by email. This will involve several different steps for the students, including: Familiarizing themselves with our companyβs target market, brand guidelines, and products and services. Developing a storyboard and animating scenes for the video. Selecting suitable background music. Bonus steps in the process would also include: Combining visual and auditory elements to create a finalized video. Recommending ideas for future marketing videos.

3D Character and Cutscene Design for Video Game
The main goal for the project is to design and create 3D characters, assets, and animated cutscenes for a video game developed by Jitterware, a game development studio located in Ottawa, Canada. The game is stylized with unique features and intense gameplay, and the company is looking for high-quality, visually appealing designs to enhance the overall gaming experience. This will involve several different steps for the students, including: - Understanding the visual style and aesthetic of the video game. - Designing and creating 3D characters and assets that align with the game's theme and gameplay. - Developing animated cutscenes that effectively convey the game's narrative and enhance the player's immersion. - Collaborating with the game development team to ensure seamless integration of the designed elements into the game environment. - Iterating on designs based on feedback and testing to achieve the desired visual impact and functionality within the game.

Art Development for Puzzle Game
Develop polished 2D art assets, including characters, environment props, and UI elements, maintaining consistency with the gameβs aesthetic. Create fluid character animations for movements, interactions, and cutscenes, while animating background elements to enhance immersion. Ensure seamless integration of all assets into Unity, aligning with gameplay and narrative.
Work experience
3D Character and Cutscene Design (Jitterware)
Riipen Level Up
Ottawa, Ontario, Canada
July 2024 - September 2024
-3D Modeling: Designed and modeled lowpoly 3D objects designed for
scifi games using industry-standard software Autodesk Maya
-UV/Texture Mapping: Created detailed textures, including UV
mapping, shaders, and materials to enhance visual quality in Substance
Painter
-Client Communication: Conducted character design revisions based on
feedback, maintaining flexibility in adapting to creative direction
changes.
Animated Video Creation (Self Justice)
Riipen ICT Ignite
Calgary, Alberta, Canada
January 2024 - April 2024
- Video Creation: Designed and produced dynamic animated videos for
infographics, converting data and key insights into visually compelling
stories that improve audience engagement and comprehension
- Animation software: Utilized software programs After Effects and
Adobe Adobe Illustrator to create visually captivating, data-driven
content for social media, presentations, and websites